Books

The Android game developer's handbook : discover an all in one handbook to developing immersive and cross-platform Android games

Author / Creator
Roy, Avisekhar, author
Available as
Online
Summary

About This BookPractical tips and tricks to develop powerful Android gamesLearn to successfully implement microtransactions and monitor the performance of your game once it's out live.Integrate Goo...

About This BookPractical tips and tricks to develop powerful Android gamesLearn to successfully implement microtransactions and monitor the performance of your game once it's out live.Integrate Google's DIY VR tool and Google Cardboard into your games to join in on the VR revolutionWho This Book Is For This book is ideal for any game developer with prior knowledge of developing games in Android. A good understanding of game development and a basic knowledge of Android platform application development and Java/C++ will be helpful. What You Will LearnLearn the prospects of Android in game developmentUnderstand the Android architecture and explore the platform's limitations and variationsExplore the various approaches to game development using AndroidLearn about the common mistakes and possible solutions in Android game developmentDiscover the top cross-platform game engines and port games on to different Android platformsOptimize the memory and performance of your gameFamiliarize yourself with different ways to earn money from Android gamesIn Detail This book will help developers understand user behavior, to predict and create scopes of improvement in Android games The book begins with the guidelines of game development on the Android platform and a brief description of the current variants of Android devices available. Next, you will walk through the various tools available for developing Android games and learn how to choose the most appropriate tools for specific purposes. Later, you will focus on creation and maintenance of a game loop using the Android SDK, and learn about common mistakes in game development in order to avoid them and improve performance. Next, we will dive into shaders and learn how to optimize memory and performance. You will then learn testing and debugging Android games followed by an overview of virtual reality and how

to integrate it into Android games. Finally, you will explore the tools required to polish and finalize the game and possible integration of third-party tools or SDKs in order to monetize the game.

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