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LEADER | 01375cam a2200337 i 4500 | |
001 | 991015605318402133 | |
005 | 20170505020712.0 | |
008 | 160317s2017 flua b 001 0 eng | |
010 | $a 2016007414 | |
020 | $a9781498753388$qpaperback | |
020 | $a1498753388$qpaperback | |
035 | $a(OCoLC)946579857 | |
035 | $a(OCoLC)ocn946579857 | |
035 | $a(EXLNZ-01UWI_NETWORK)9912314775302121 | |
040 | $aDLC$beng$erda$cDLC$dOCLCF$dVL#$dIAD$dTEU$dYDX$dYDX$dOCLCO | |
042 | $apcc | |
049 | $aGZTM | |
050 | 00 | $aQA76.76.C672$bQ53 2017 |
082 | 00 | $a794.8/1536$223 |
100 | 1_ | $aQuick, John M.,$eauthor. |
245 | 10 | $aLearn to implement games with code /$cJohn M. Quick. |
264 | _1 | $aBoca Raton, FL :$bCRC Press, Taylor & Francis Group,$c[2017] |
300 | $axix, 355 pages ;$c24 cm | |
336 | $atext$btxt$2rdacontent | |
337 | $aunmediated$bn$2rdamedia | |
338 | $avolume$bnc$2rdacarrier | |
504 | $aIncludes bibliographical references and index. | |
505 | 0_ | $aThe world beyond the screen -- A dialogue with the red knight -- A daring decision -- Face the dragon -- A group of heroes -- Save the day -- Design your world -- A proper introduction -- A proper transition -- The world is in motion -- The world can be heard -- Celebrate victory. |
650 | _0 | $aVideo games$xProgramming. |
650 | _7 | $aVideo games$xProgramming.$2fast$0(OCoLC)fst00872114 |