Popular culture : between propaganda and entertainment -- Geopolitics : histories, discourses, and mediation -- Popular culture : theories, methods, and intertextuality -- Representation of place and the British empire -- Narration of nation in the post-WWII United States -- Affect, embodiment, and military video games -- The active audience and evangelical geopolitics -- Hegemony, subaltern identities, and new media -- Identity, subjectivity, and going forward