Books

Feminism in play

Available as
Online
Physical
Summary

Feminism in Play focuses on women as they are depicted in video games, as participants in games culture, and as contributors to the games industry. This volume showcases women's resistance to the n...

Feminism in Play focuses on women as they are depicted in video games, as participants in games culture, and as contributors to the games industry. This volume showcases women's resistance to the norms of games culture, as well as women's play and creative practices both in and around the games industry. Contributors analyze the interconnections between games and the broader societal and structural issues impeding the successful inclusion of women in games and games culture. In offering this framework, this volume provides a platform to the silenced and marginalized, offering counter-narratives to the post-racial and post-gendered fantasies that so often obscure the violent context of production and consumption of games culture.

Checking for availability...

Creator
Kishonna L. Gray, Gerald Voorhees, Emma Vossen, editors
Format
Books
Publication
  • Cham, Switzerland : Palgrave Macmillan, [2018]
  • ©2018
Physical Details
  • xvi, 271 pages : color illustrations ; 24 cm
ISBNs
9783319905389, 9783319905396, 3319905384, 3319905392
OCLC
on1029882744

  • Includes bibliographical references and index.

  • Introduction: reframing hegemonic conceptions of women and feminism in gaming culture -- Part I. Neither virgin nor vixen: representations of women -- Part II. All made up: gendering assemblages -- Part III. Beyond feminization: gaming and social futures
Check for Hathi data