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The center of the game is the Tzolk'in calendar, a set of gears that rotate through the rounds of the game. Your planning will need to account for a continually changing game board. Harvest crops, ...
The center of the game is the Tzolk'in calendar, a set of gears that rotate through the rounds of the game. Your planning will need to account for a continually changing game board. Harvest crops, extract resources, build monuments, and beware the wrath of the gods. The game ends after the second age, which corresponds to one revolution of the central Tzolk'in gear. The player who scores the most victory points is the winner.