Introduction: encountering play and creativity in everyday life / Rebekah Willett and Muriel Robinson -- Games within games: convergence and critical literacy / Catherine Beavis -- Achieving a global reach on children's cultural markets: managing the stakes of inter-textuality in digital cultures / Valérie-Inés de la Ville and Laurent Durup -- Consumption, production and online identities: amateur spoofs on YouTube / Rebekah Willett -- The texts of me and the texts of us: improvisation and polished performance in social networking sites / Clare Dowdall -- Exciting yet safe: the appeal of thick play and big worlds / Margaret Mackey -- Online connections, collaborations, chronicles and crossings / Julia Davies -- Mimesis and the spatial economy of children's play across digital divides: what consequences for creativity and agency? / Beth Cross -- Creativity: exploring the rhetorics and the realities / Shakuntala Banaji -- What education has to teach us about games and game play / Caroline Pelletier -- Digital cultures, play, creativity: trapped underground.jpg / Victoria Carrington -- Productive pedagogies: play, creativity and digital cultures in the classroom / Jackie Marsh -- Conclusion / Muriel Robinson and Rebekah Willett